Instructions
Coding standards applied automatically by file pattern
14 entries
Cost-Aware AI Instructions★
Always-on guidance for keeping AI context small, avoiding expensive agent sessions, and classifying tasks before broad edits.
Clerk Authentication
Authentication patterns for Next.js apps using Clerk, including middleware setup, role-based access, organization scoping, and dev-mode fallbacks.
CLI-First Tooling Instructions
Guidance for preferring compact local CLI tools over MCP servers when they provide the same capability with less context and lower AI cost.
Figma HMI Design Standards
Design-to-code standards for Figma-based HMI (Human-Machine Interface) projects — Figma plugin architecture, monorepo conventions, OPC-UA integration, and runtime rendering patterns.
Neexo Blender Python Instructions
Guidance for Blender Python scripts, add-ons, subprocess rendering, generated assets, and 3D pipeline automation.
Neexo Drizzle Database Instructions
Database and migration guidance for Drizzle ORM, Drizzle Kit, Neon, tenant-scoped queries, atomic schema changes, and production-safe data access.
Neexo Next.js Conventions
Shared App Router, React 19, TypeScript, UI, and validation conventions for Neexo's Next.js 16 projects.
Neexo Playwright Testing Instructions
Focused E2E testing guidance for Playwright specs, browser smoke tests, selectors, screenshots, and validation commands.
Neexo Security and OWASP Instructions
Security review guidance covering OWASP Top 10 risks, auth boundaries, secrets handling, tenant isolation, and production-safe configuration.
next-intl Internationalization
Conventions for multi-language Next.js apps using next-intl, including translation patterns, locale detection, and common pitfalls.
React Three Fiber 3D
Conventions for React Three Fiber (R3F) components including dynamic imports, SSR avoidance, camera patterns, and postprocessing in Next.js apps.
shadcn/ui v4 (Base UI)
Instructions for shadcn/ui v4 which uses Base UI primitives — use the render prop for composition, not Radix asChild.
Unity C# Standards
Coding standards for Unity C# projects — MonoBehaviour patterns, singleton guards, custom update cycles, serialization rules, and performance-safe hot-path practices.
Zod v4 Validation
Guidance for using Zod v4 correctly, including the required import path, schema patterns, and type inference in TypeScript projects.